Custom .III Encoder & Decoder (256 Tile Limit & I/O)

Now supports importing and exporting the final data as a binary .iii file! 🥳

1. Encode Image to .III

Encoding Output (.III Data)

Header: (Wait for encode)
Palette Data (48 Bytes - RGB Hex):
Tile Definitions (Raw Hex Bytes - Max 256):
Tile Map (Index List, 1 byte/tile):

2. Decode .III File

3. Decoded Image (Canvas)

Conversion Log: